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Contraption

(image)

These strange creatures are the primary inhabitants of the cities of the clockwork dwarves; they outnumber the dwarves themselves. Close inspection has revealed startling truths about these strange creatures: they have not flesh and blood but gears and springs. On the field of battle, they are employed by the dwarves as scouts, and their mechanical legs carry them quickly and nimbly across almost any terrain.Spesiaal This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.

Bevorder na:
Bevorder na: Golem
Skuiwe: 12
LP: 21
Beweging: 7
EP: 22
Vlak: 0
Orde: neutraal
IDClockwork Contraption
Vermoëns: skermutselaar
(image)slam
impak
5 - 2
nabygeveg
Weerstande
lem40%
steek60%
impak10%
vuur0%
koue0%
afstandgeveg40%
TerreinBewegingVerdediging
Berge260%
Diep Water320%
Dorpie150%
Flat140%
Frozen220%
Grot150%
Heuwels150%
Impassable1000%
Kasteel140%
Kusstreek-0%
Moeras230%
Mushroom Grove250%
Sand220%
Unwalkable10060%
Vlak Water230%
Woud260%